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My Hopes for Xenoblade Chronicles Definitive Edition


With Xenoblade Chronicles being one of my favorite games of all time, I am over the moon about the Definitive Edition coming to Switch next year. Not only is the game getting a major graphical facelift but new content will be coming to the game in the form of Bionis’s Shoulder which was a cut area that players found after data mining the game. I believe that we will be getting a lot more new content than just one area so here’s 10 of my hopes for additions and changes in Xenoblade Chronicles Definitive Edition.

Event Viewer


Many of the changes that I wish to see come from additions that Xenoblade Chronicles 2 implemented and this first hope is one of them. Event Viewer was added in a patch in Xenoblade 2 and it allowed players to rewatch any of the full-motion cutscenes from the story. The mode also lets players change the time of day and weather of certain scenes as well. Xenoblade DE could benefit nicely from the inclusion of this feature and would give a way for players to relive their favorite moments of the game without having to replay through it.

Inns


Within Xenoblade 2, Inns would allow players to revert the levels of their party members. The feature would let new game+ players reexperience the challenge of the first playthrough and create their own challenges by tackling higher level enemies with reduced stats. While this was a great concept on paper, Xenoblade 2 made the mistake of not allowing the player to reduce the levels of their arts. So even though your normal auto-attack and health would be reduced, your arts would deal the same damage that they did had the character level not been lowered which defeated the purpose of lowering your level in the first place. If they reworked inns so that they would reduce the level of arts as well, they could be a great feature in Xenoblade DE.

Game Rebalancing


Xenoblade Chronicles may be a fantastic game but it’s far from a perfect one. There are a handful of times where the difficulty spikes significantly with one in particular that those who played the original game are well aware of (we’re all still paying for our insolence.) It would be nice to see if these sections were rebalanced to make them more enjoyable.

Music Fixes


Xenoblade Chronicles has a fantastic soundtrack but there a handful of times where I think the music could be better implemented. For example, Vision Reacts is a song that plays when the player successfully counterattacks a vision attack but it interrupts whatever song was playing before and continues on for the rest of the song. It was always annoying when You Will Know Our Names or another high energy song was cut short by Visions of the Future. If possible, it would be nice to have an option where you could choose whether you want the song to play or not.
The following contains spoilers for the late game of Xenoblade Chronicles 1. Hover over the black box to see the spoiler.
I always found it unfitting with how the normal Bionis battle theme plays during the last visit to Prison Island. ‘To the Last Battle' is a great high energy and emotional track that could easily play during the normal enemy encounters in order to heighten the feeling of it being the finale of the game. It’s not a large detail but I would like to see this change be implemented in Xenoblade DE.

Movement Options


Xenoblade Chronicles is an extremely expansive game with large areas to explore. While the game gives the player features to help traverse the world such as fast travel, the base movement options in the game don’t do much to help make exploring the world more enjoyable. The ability to sprint could greatly help make moving from different locations faster without devaluing the exploration aspect of the game.

Fix the Playtime Clock


While not a huge issue, the Xenoblade series has always had issues with its playtime counters. In the original Wii version of the game, the playtime count maxed out at 99 hours 99 minutes and 99 seconds and wouldn’t continue counting after that. While we may have the Switch’s built-in playtime clock through the activity log, it would be nice if they resolved this issue in the Definitive Edition.

Gear


One of my favorite aspects of Xenoblade Chronicles was how customizable each character’s appearance was. Each piece of equipment changed the look of the character both during gameplay and cutscenes. One feature that I hope they incorporate is the fashion gear option from Xenoblade Chronicles X that would allow the player to choose a different set of gear that changes a party member’s physical appearance while retaining the stats from a different set of equipment. This would allow players to be a lot more expressive with how they dress their party members throughout the game. New equipment would also be a welcome addition and they could potentially put in special gear based on characters from X and Xenoblade 2.

Battle System Updates


The Xenoblade Chronicles series features a unique battle system that plays almost like a single-player MMO with the player auto-attacking as they select different skills and manage the commands of your other party members. While the original game’s combat was great, it wasn’t perfect and there’s plenty of room for improvement. One of the biggest issues was the AI of the party members, specifically for Melia. Melia is one of the most versatile party members however if you were going to have her on your team, you would have to play as her yourself as the AI could never properly take advantage of her to manage elemental buffs and cast spells. It would be great if they tweaked her AI to be able to properly utilize her playstyle. Another large issue was Sharla’s usefulness as the game progressed. Sharla primarily functions as a healer while also being able to deal minimal ether damage. While she’s beneficial when she joins your party in the beginning of the game, she gradually becomes less useful as the player learns how to properly manage health with other characters and her offensive skills aren’t strong enough to warrant using her over other party members. It would be great if they reworked her playstyle in order to give her more usefulness as the game progresses.

Prequel Story


Both Xenoblade Chronicles and its sequel have extremely expansive stories, with the backstories of each game being extremely important to the overall narrative. Xenoblade Chronicles 2: Torna the Golden Country gave a prequel story that explored the past events that were vital to the story. Without going into too much detail, Xenoblade 1’s backstory lends itself just as well to a prequel expansion.

Multiplayer


Xenoblade Chronicles has traditionally been a single-player series and while the idea of turning it into a multiplayer experience seems incredibly far fetched, it could work in theory and there is evidence that suggests that it may happen. On Nintendo’s official product page for the Definitive Edition, the number of players for the game is mysteriously stated as “To be determined”. While this may very well be due to the entire product page not being completely finished, multiplayer in the Definitive Edition may be a possibility.

Multiplayer could feasibly work with the game’s combat system as the AI in the game simply functions as if a player was controlling the other two party members. Through online play, two other people could take control of the other party members and the three players could fight together and cooperate to sync up attacks in battle. This would make certain enemies like the late game super bosses even more fun to take on. The Definitive Edition could even add new, more challenging enemies that can only be challenged through multiplayer. The only issue, however, is that while combat suits itself well to multiplayer, the rest of the game does not with its multitude of cutscenes, sidequests, and large areas. Because of that, it’s possible that Definitive Edition may make an entirely new mode in the game that focuses entirely on multiplayer battles. This mode could also grant players exclusive new items and gear for winning battles.

With Xenoblade Chronicles being such an expansive experience, there are plenty of changes they could make in Definitive Edition to improve upon the original. With it releasing in next year, the wait won't be long to see how much they change from the original game.

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